Writing software for 10+ years. Eschew hype; focus on performance.

Living in Switzerland 🇨🇭 since 2017.

Eduardo Lavaque's Blog

    2025
  1. When in doubt: Steps 1, 2, 3

    How I solve procrastination quite effectively and simply.

  2. On my blog vs social media

    Thoughts regarding posting on my blog vs on social media.

  3. Deeply creative life

    It's a nice thought. And it's on the top of my life goals.

  4. Productivity: the basics get you 80%

    Productivity is often overcomplicated, it doesn't have to be.

  5. Multiple screens is worse than one screen

    Is the idea of having multiple screens propaganda from big monitor?

  6. Premature optimization is the root of all evil, is bunk

    Talking about how far the pendulum swung in Knuth's direction.

  7. Learning framework for dummies

    You don't need a textbook or a roadmap or a teacher, you need a framework and a mindset.

  8. Your hedge against AI as a programmer

    I see there's three primary paths to not be made obsolete by AI.

  9. I reviewed my code from my first job in 2015

    The good, the bad, and the ugly. Reviewing my first professional code, from 10 years ago.

  10. 2024
  11. Soft-wrapping a Piece Table to draw with Raylib, in Odin

    How to implement a Piece Table with text wrapping, in order to turn an array of memory into a softly-wrapped text.

  12. Straightforward Programming (by Hasen Judi)

    Quick thoughts on the Straightforward Programming Manifesto by Hasen Judi.

  13. The Retrieval Augmented Generation (RAG) pattern for LLMs

    A full conceptual guide explaining what RAG is, how it's useful, and how to implement it without frameworks.

  14. A workable definition of simple for programming

    Many definitions of "simple" are thrown around, but can they be applied to programming to produce better code?

  15. Clean Code(tm), SOLID, OOP, and Gangs of Four are not simple, by definition

    By definition all these concepts in the OOP world from the 90s and early 2000s are more complex than simple.

  16. Essential and Accidental complexity, and performance

    The two different kinds of complexity, Essential and Accidental, a fundamental part of becoming a better programmer.

  17. Learnings from Gadget Software

    I left Gadget Software, a bespoke software agency I contributed to for 2 years, I write down my learnings.

  18. Drawing text on a window with Odin - Part 1: GLFW

    How to open a window with GLFW in Odin.

  19. The pleasure of writing Clean OOP code /s

    A sarcastic write-up on how wonderful OOP code is. I was just venting OK? I was frustrated at work.

  20. I've removed AI from my workflow

    Using AI made me dumber, and doesn't make me proud of the output.

  21. My largest regret

    "I worked too much" is a common regret on elder's deathbeds, but what about "I worked too little"?

  22. The only way forward for developers

    Can you deliver pure value, no fluff, producing real business value? Innovating solutions that AI hasn't heard of?

  23. 2023
  24. Python project setup

    Using pip-tools and makefiles to optimize my Python flow.

  25. Using pyenv on DigitalOcean Ubuntu 22.04

  26. Basic security in Python Litestar projects (bonus HTMX CSRF config)

    Getting CSRF, CORS, and allowed hosts working with Python Litestar projects, plus CSRF setup for HTMX.

  27. Shallow thoughts are cheaper for experts

  28. Throw early for programmer errors

  29. Svelte v4 in Django using Webpack

  30. Twitter 3-legged OAuth with Django using Tweepy, for Twitter bots

  31. HTMX kills most single page applications

  32. Book Summary: Don't Make Me Think Revisited A Common Sense Approach to Web and Mobile Usability by Steve Krug

  33. 2022
  34. Adding TailwindCSS to Svelte components in a Django app

  35. Using Svelte components in a Django app

  36. Managing sync state

  37. Tailwind, using grid-cols-12 instead of mx-auto

  38. Generating a Swagger file with ASP.Net Core and generating API code for Angular

  39. Kubernetes RabbitMQ Certificate Revocation List

  40. 2021
  41. Devilboxを使ってローカルのWordPressサイトの最初のセットアップしよ

  42. 2018
  43. Exiting early, cognitive load

  44. Assigning variables, cognitive load

  45. Git config

  46. On Adblockers

  47. New website

  48. 2016
  49. How to run a Promises array in a series

  50. File navigation in Vim (my way)

  51. 2015
  52. Two months of OpenBSD

  53. Experience upgrading OpenBSD to 5.7

  54. Indentation and hooks in Emacs

  55. My switch to OpenBSD, first impressions

  56. December 2014 to April 2015

  57. 2014
  58. Respect, for respect is acknowledgement, and acknowledgement is a right

  59. Figuring out when you installed Arch Linux

  60. Minimal amount of fonts in Arch Linux

  61. Get it together Linux users/devs!

  62. The bleeding terminal background inside Vim + Tmux problem

  63. Getting used to software updates

  64. Barebones file navigation in Vim

  65. Navigating in the dark

  66. Knowing something but not registering it

  67. A week with Emacs

  68. A small project is not the same as a big project

  69. A projects page!

  70. Several VLC interfaces

  71. Enable `pass` auto-completion in Zsh

  72. Acknowledgements in communication

  73. Arch Linux font tip(s)

  74. My slow switch to Emacs

  75. New blog!

  76. My take on Vim vs. Emacs

  77. You need to understand JavaScript callbacks

  78. Neat trick for Vim keybindings

  79. Just switch to UTC

  80. My experience with the BSPWM and Sxhkd

  81. Write down the day ahead of you

  82. What the gut feeling is for me

  83. A technique to remember small stuff

  84. Out of sight is not out of mind

  85. Installing Arch Linux on a Dell Vostro 1500

  86. Text editor categories

  87. My experience with SolydXK (X)

  88. Disconnecting from the DocPad community

  89. Read stuff you have read before

  90. Real science, not bullshit

  91. My explanation of The Zone

  92. The world of Window Managers

  93. My trip to Switzerland, part 1, getting there

  94. 2013
  95. A love letter to Arch Linux

  96. Switching from Zsh to fish

  97. Light Table, the new Emacs

  98. Open source games without going poor